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By Line6Piper



Line6Piper (aka Matt Piper) teaches you how to play your guitar through Reason’s Thor synthesizer. Matt is the in-house Propellerhead Product Specialist at Line 6, and the author of the acclaimed instructional guide, Reason 4 Ignite.


 

I suspect that for many people, the most sought-after bit of information in this latest video will be how to route the guitar signal through Thor. However, the item in the video I want to talk about here is the LFO (low frequency oscillator).


Early in the video, I instruct you to turn off Oscillator 1, and I state that there are no oscillators used in the patch. Shortly thereafter, I use the LFO! I should have said that there are no audio frequency oscillators used in the patch. (The audio signal from the guitar is used in place of Thor's oscillators.)


In a synthesizer, the audio frequency oscillators are audio signal generators that can produce sine waves, sawtooth waves, etc. Simply labeled "oscillator 1, 2…" on the synthesizer, they produce the basic tone that is then modified by filters, envelopes, etc., further on in the synth's signal chain.


The original, most basic meaning of the word "oscillate" is simply "to swing back and forth." A vibrating guitar string is a mechanical oscillator. The waveforms generated by audio frequency oscillators cycle fast enough that we can hear them, within the range of 20-20,000 Hz (cycles per second).


Low Frequency Oscillators "swing back and forth" much more slowly—often only a few times per second. This signal is not heard, but is used to control something else (such as filter frequency, pitch, output level, or stereo pan). The LFO becomes an extra hand that can turn knobs for you, basically alternating between two values. It can alternate with the smooth, gradual curve of a sine wave, with the sharp minimum / maximum of a square wave, or with the upward ramp and sharp drop of a sawtooth wave. If I route the signal of the LFO to the Frequency control on a filter, the LFO will turn that filter's cutoff frequency up and down by a degree determined by the "LFO to Filter Frequency Amount" setting, and at a speed determined by the LFO Rate setting. On a tremolo pedal or vibrato pedal, LFO Amount is simply labeled "depth," and LFO Rate will be labeled "rate" or "speed." In the video, LFO 1 is essentially used to turn the Formant Filter Gender knob back and forth, as well as to modulate (change/adjust/vary) the Formant Filter's "X" slider setting.


 

 


I've created a ready-to-load Combinator patch based on this tutorial, with several added features. To download it, please click the link below.


Download "Twin Thors Guitar" patch

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Zelda Main Theme: metalkrapo has put together quite a creative video using the Variax and a POD X3 Live.  It builds slowly in the beginning but the ending is worth the wait.  Complete annotations are provided explaining the gear he used and the process for building the live loops.


If you liked the video, let him know in the comments section here.


Want your video featured on the Line 6 blog?  Post your videos on YouTube with the tag: "line6vidclip".

line6vidclip.png

We'll post our favorites on this blog.

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If you have been involved in the Propellerhead community for any length of time, then you have no-doubt heard of Kurt Kurasaki, a.k.a. "Peff."


In 1997, Kurt was in a user group that hacked Propellerhead's groundbreaking ReBirth software and started the phenomena of ReBirth Mods. The concept was adopted by Propellerhead, and the first official ReBirth Mod featured Kurt's Techno Box TB-909e graphic interface. Since then, he has become a great source of information, inspiration, and sounds for the users of Propellerhead Reason, ReCycle, and most recently, Record.

 

Through the years, Peff has designed several excellent ReFills which he distributes for free at www.peff.com, and he is the author of the highly acclaimed Power Tools for Reason. He also contributed several effects patches found in Reason versions 3 and 4 as well as in Record.


Kurasaki's most recent creation is CycleOn, a Combinator-based instrument patch designed to create live performance and DJ Style effects using Propellerhead Record + Reason 4.0 (both applications are required). You simply must check out his demonstration:



 

 

 

 

The Peff 035 - CycleOn Combinator Refill comes with about 120 preset patches and includes content from Loopmasters, GW Childs, Goh Nakamura, and Tim Bulkley, and features graphics by Bitplant.

The main features of CycleOn include Tempo Synchronized Loop Playback; crossfading between two loops; auto-synchronized start and stop; loop start re-triggering effects; delay based audio juggling; a dual stage beat repeater effect; and one-click effect initiator buttons. The controls are programmed to be used in a live situation, and when used in conjunction with a control surface, CycleOn patches form the foundation of a compelling performance piece.

 

CycleOn has a planned release date of 03-03-2010.

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Reamping is a technique that allows you to capture a dry (unprocessed) guitar signal so that later, if you decide you want to change your tone, you can alter the signal processing without having to replay the guitar parts. There are a few ways to reamp guitar tracks. In this article, I will go over two different methods: one using a DI (Direct Insertion) box, and one using a POD Studio interface (UX1, UX2, or UX8 will work).

 

I don't know about you, but for me, personally, I get red-light syndrome whenever I step foot into a professional recording studio. Producers and engineers just make me nervous. So I usually record dry guitar takes in the comfort of my own home, bring them to the studio, and then run them through one of the nice amps in the studio. Even if you do perform your guitar parts in the studio, it's still a good idea to hang on to the dry signal just in case you want to change the tone later on.

 

How do you reamp? Like I mentioned, there are a few different ways to achieve reamping. You can use a DI box, which will split the signal without changing the impedance. Send a copy of the signal from the DI box to your amplifier, and one directly into your recording device. (You probably want to mute the track you're sending the dry signal to, because it's not very pleasant sounding.)

 

Now for the POD Studio method. All POD Studio USB recording interfaces include a version of Ableton® Live Lite and POD Farm™ plug-in. The only other things you will need are a computer, a guitar, a guitar amplifier, and a microphone. Run a cable from your guitar to the guitar input in your POD Studio interface. Open up Ableton Live Lite, or your DAW (Digital Audio Workstation) of choice. Create an audio track and insert an instance of POD Farm plug-in. Record some wicked guitar noodling.

 

Now disable or remove POD Farm plug-in. Make sure the output of your guitar track is set to one of the analog outs of your POD Studio interface, and run a quarter-inch cable from the interface to your amplifier. Mute the other tracks in your session or route them to a different output (unless you really want to send your whole mix through your amp – who knows, it might sound cool). Set up a microphone in front of the amp and run it into a mic input in the POD Studio interface. MAKE SURE that you're not sending the output of the record-enabled track back out to the amp. Just to be safe, turn down the volumes of the track and the amp. Press play in the DAW. Now gradually turn up the volumes. Remember, ears are a gift. Now hit record and you should be good to go.

 

Reamping can be done with instruments other than guitar. Vocals, violin, and keyboards can sound really cool through a distorted amplifier.

 

Have fun!

 

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by Line6Piper


 

Line6Piper (aka Matt Piper) demonstrates the additional functionality available when using Line 6 recording interfaces with Propellerhead Record. Matt is the in-house Propellerhead Product Specialist at Line 6, and the author of the acclaimed instructional guide, Reason 4 Ignite.

 

 

The word is out: Propellerhead Record includes built-in Line 6 Guitar Amp and Line 6 Bass Amp virtual rack devices for great instrument tones. When using Line 6 recording interfaces with Record, additional amp, cabinet, and pre-amp models are unlocked. Now here's something that may be news to you: POD Farm™ can be used as an insert effect in front of Record when using the Line 6 interfaces. The video shows how this works and why it is so cool.

 

The video features POD Studio™ GX, UX1, UX2, KB37, and TonePort® UX8. All of these devices come with POD Farm and allow latency-killing ToneDirect™ monitoring through POD Farm while tracking in Record. This functionality is also available with GuitarPort® (but POD Farm must be purchased separately). Of course, the POD Farm / Record functionality also works with our older TonePort DI, GX, UX1, UX2, and KB37 interfaces.

 

 

 

 

Questions? Comments?

I monitor this blog, and I appreciate feedback and enjoy answering questions about the blog and videos. Become a part of the Line 6 Community, and in addition to being able to comment on blog posts, you will also be able to download free content associated with my tutorials. To sign up, click here! (If you are already logged in, the link will take you to the Propellerhead Blog download page.)

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Nothing will test your meddle (and your gear) like a few months on the road with Creed, Staind, Hoobastank, and Saliva. In a production of that magnitude, there’s no room for error. Matt recounts how he and the boys pulled it off.

 


By Matt (Like A Storm)

 

THE CALL


Touring arenas and amphitheatres in the US with Creed was mind-blowing. It was an absolute dream come true for us – a band all the way from Auckland, New Zealand.


When we got the call about the tour, we had only two weeks until our first show in Pittsburgh, PA. We had played our fair share of clubs, but this was a whole new level for us – sharing the stage every night with Creed, and also Staind, Hoobastank, and Saliva.


THE TOUR

 

The scale of production of the tour was incredible – like nothing I had ever seen before. The sheer number of crew members, the precision with which the show had to run, and of course the thousands of fans watching every night meant that our setup had to be as quick and painless as possible.


With this “throw and go” situation in such a high-pressure environment, the reliability and simplicity of our guitar rigs was a major factor.

 

THE EASE

 

This is where our Line 6 gear really came to the party. We didn't have time to troubleshoot countless old cables, untangle pedal boards, or any of the usual pre-gig fun you might enjoy at a club. Our Vetta™ II heads and cabs were rolled onstage, our sound guy took the signal from the direct outs, and we were literally ready to rock. No mics, no hassle.


The amps were given a quick line check from our guitar tech, and then left on standby for the first riff of our opening song, “Chemical Infatuation”. We never even set foot onstage until show time.


Plus, the amps delivered the same kickass tones, every single night – no temperamental knobs or vintage wiring to throw you a curveball mid-set in front of thousands of people.

 

THE TONE

 

Initially we were drawn to Line 6 amps because of their monstrous tones and incredible effects, little did we know it would become the secret weapon of our arena shows. Every night we walked out onstage confident in our guitar sounds, and able to focus on the main thing – the show.


Our Vetta II heads and cabs were amazing for this simple and reliable setup. And the onboard effects, powered floorboard, built in tuner, and programmable presets allowed us to have a “one stop shop” no bigger than a standard 4x12 speaker cabinet road-case.

 

THE END

 

In the electric and high-pressure environment that is an arena tour, we relied on our Vetta II rigs to deliver night after night. Our show was better every night for having gear that not only gave us monstrous tones and a vast array of effects, but was also reliable and quick to setup.


MattLASCreedTour.jpg

         Powered by Line 6: Matt on stage with Like A Storm.

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by Line6Piper

 

 

 

Line6Piper (aka Matt Piper) shares his experience using the Line 6 POD X3 Live together with Propellerhead Record. Matt is the in-house Propellerhead Product Specialist at Line 6, and the author of the acclaimed instructional guide, Reason 4 Ignite.


This was a fun video to make. Getting to play through the great tones the POD X3 Live offers, trying out all the POD Farm™ guitar tones, and using POD X3 Live as my audio interface all made the work quite enjoyable. I was also impressed by what I heard when I put the microphone preamp models through their paces. They definitely made it easy to get some sought-after sounds I'm not sure I would have had an easy time achieving otherwise.

If you own a POD X3 Live and are considering getting into recording your music with a computer, Propellerhead Record is a great choice. In fact, it is the software I would recommend to any guitarist as their recording platform. Put that digital multitrack recorder on eBay while you still can! Editing audio and arranging songs on a 3-inch LCD screen is not the easiest way to go! (Though if you've already recorded quite a bit of good stuff on such a device, editing and mixing that material in Record is definitely something to try. You will be amazed by the sounds you can get from Record's mixer.)

If you are a guitarist already using Record and looking for an audio interface that can also become the centerpiece of your live guitar rig, POD X3 Live adds dozens of guitar and bass amp and cabinet models plus microphone preamp models to Record, and offers the ability to monitor your processed signal from POD X3 Live while recording both a wet and a dry signal on separate tracks. In fact, if you want to, you can simultaneously record four separate tracks for: POD X3 Live Tone 1, Tone 2, Mix, and dry signal. And of course, POD X3 Live is built to make you sound great on any stage, through your amp or directly into the PA.

 

 




Questions? Comments?

I monitor this blog, and I appreciate feedback and enjoy answering questions about the blog and videos. Become a part of the Line 6 Community, and in addition to being able to comment on blog posts, you will also be able to download free content associated with my tutorials. To sign up, click here! (If you are already logged in, the link will take you to the Propellerhead Blog download page.)

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M9 - Stage - LO RES.jpg

 

Pay no attention to the pedal behind the curtain!  The M9 Stompbox Modeler has been unleashed on the world for a few months now and you've posted some interesting videos showcasing how to put this gizmo to use.

 

 

 

 

M9 Tutorial: studio1087 does a great job of explaining some of the subtle operation steps that make the M9 as easy to use as a typical stompbox.

 

 

 

 

 

Particle Verb. Ambient Guitar Heaven: badbrad demonstrates the sonic bliss encompassed in the particle verb effect.

 

 

 

 

 

Ambient Looping Demo: Walking in the footsteps of Brian Eno himself, mynameizbrian conjures up ambient soundscapes...and he apparently had just pulled it out of the box.



How do you use the M9 and other Line 6 gear?


Do you have a unique way of working Line 6 gear into your rig or an otherworldly sound that the community needs to know how to create?  Post your videos on YouTube with the tag: "line6vidclip".

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We'll post our favorites from time to time on this blog.

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By Matt

Line 6 Product Specialist


I asked a few performing musicians what their biggest fear was when using wireless mics or wireless guitar devices and they all said the same thing: dropouts and interference ― rightfully so. Many wireless microphones and instrument devices are very susceptible to interference from television stations, radio stations, cordless phones, microwaves, bluetooth devices, WiFi networks... the list goes on.

 

Traditional wireless audio devices transmit actual audio waves across the air. Even minor interference to the audio wave will alter the sound that comes out at the other end. This could result in unwanted artifacts such as noise, static, or even a local radio broadcast coming out of the PA.

 

So, how do we avoid radio interference? Line 6 X2 Digital Wireless systems don't need to avoid it, they outsmart it. X2 wireless systems convert the audio into binary code before it gets sent to the receiver. The receiver is smart enough to tell the difference between a one or a zero, even if the signal is a little noisy.

 

Now, let's imagine that the amount of interference is significant enough to disrupt our binary signal. X2 systems use data correction to reassemble the corrupted audio data. This technique is also used on compact discs and DVDs, which is why you can still play a disc that has been scratched.

 

X2 units are also equipped with multiple antennas and receivers. The unit compares the data received from the antennas, detects which signal has less errors, and chooses the signal with the fewest errors detected.

 

As if that weren't enough peace-of-mind, X2 units also offer frequency diversity. Frequency diversity uses several RF carrier frequencies to carry different parts of the audio data. This significantly reduces the impact of other RF signals, since the interference is not likely to be present on all of the frequencies being used.

 

Ok… so what if aliens invade and they blast a super-strong signal across all frequencies? X2 Digital Wireless units make use of a pilot tone and a squelch circuit to mute any unwanted noise or interference, so you will only ever hear the intended audio signal.

 

So fear not, friends. The future is nigh, and it is good.


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By Loren Gold


When he’s not music-directing Hilary Duff, composing TV soundtracks, or keeping contestants moving on Dancing With The Stars, Los Angeles-based keyboardist Loren Gold is working with the Who for the Super Bowl XLIV halftime show, one of the most anticipated musical events of the year. Loren’s setup isn’t complete without its newest addition, M9 Stompbox Modeler. (See below for a few of his settings.)


For the start of Roger Daltrey’s “Use It Or Lose It Tour,” I added the new M9 Stompbox Modeler to my rig. Working with so many guitarists over the years, you can't help but notice how everyone has at least one Line 6 stompbox pedal in their arsenal. As a keyboardist, I wanted to share in the experience. M9 is a perfect solution, covering all of the effects I need in a single, portable device.


For this tour, the M9 sits on top of my Hammond™ XK-3, which is routed to a Leslie™ 122. Distortion, delay, flanger – it's all there. The cool thing is that whenever someone walks by my rig, they see this small effects box within arms reach and say, “Hey, what's that?” I offer up all the buttons and let them start pushing away while I riff on the organ. Needless to say, a few people are picking one up at tour’s end.


My top reasons for using M9:


•    The box. Ability to mix and match sounds from all of the Line 6 pedals. 
•    The portability. I can put the M9 right on my keyboard for a show, and put it in my backpack when I'm done.
•   The sound quality. The same sounds guitarists have been using for  years.


Right now I'm backstage in Ontario, Canada, about to hit the stage – so that's all for now!



lorengoldM9.jpg

      Roger, Roger! Loren Gold is ready to rock with Roger Daltrey and M9 Stompbox Modeler.



Loren’s M9 settings for a few signature songs:


“My Generation”
Tube Drive – Driveat 15%; Bass, Mid, Treble at default settings


“Boris The Spider”
Tube Drive – Drive at 50%; Bass, Mid, Treble at default settings


“Who's Gonna Walk On Water”
Tube Drive – Drive at 25%; Bass, Mid, Treble at default settings
Script Phase – Set to 20% to make it kinda watery, which fits the song
(Set to about 60/40 in favor of Tube Drive)


“Naked Eye”
Tube Drive – Drive at 20%; Bass, Mid, Treble at default settings


“Cache Cache”
Tube Echo (default settings), just for delay


Want more? Read what guitarist and Adrian Belew collaborator Saul Zonana has to say about M9 Stompbox Modeler.


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By Line6Piper



Line6Piper (aka Matt Piper) teaches you how to use Reason's vocoder to turn acoustic drum parts into synth-rhythm, synth-bass, or electronic percussion parts. Matt is the in-house Propellerhead Product Specialist at Line 6, and the author of the acclaimed instructional guide, Reason 4 Ignite.



Perhaps I should refer to what you'll see in the following tutorial video as "drumcoding" instead of "vocoding," since no human voice is actually used. Instead, the attack and timbre of an acoustic drum part are used to modulate a synthesizer sound. This has two very cool applications: One is to make a real acoustic drum part sound like an electronic drum part, while maintaining the natural human feel in regards to timing and dynamics (and requiring no painstaking drum programming!). This is achieved when the synthesizer used for the carrier signal is outputting noise instead of tuned notes. The other use for "drumcoding" is to easily turn a drum part into a melodic rhythm keyboard part or bass part. All you have to do is choose a few notes on your keyboard, and the drum part you've chosen takes care of the groove!


In the video, I use a little device (included in both Reason and Record) called the Spider Audio Merger and Splitter. What it does is very simple, and very useful. On the rear of the device, the right side connections are used for splitting, allowing you to send a single audio output to four identical outputs. If this was a hardware device, you could plug a single guitar into the splitter input, and then send four cables out to four guitar amps. (Your neighbors would love you.) The left side of the Spider rear panel is the “merger” side. It allows you to merge up to four separate audio signals on each channel to a single mono output.

 

SpiderSplit.jpg

 

SpiderMerge.jpg

 

(Images courtesy of Propellerhead Record's integrated Help Guide.)



At the end of the video, I mix the original un-vocoded drum signal with the vocoded signal. If you are not planning to use an un-vocoded version of a particular drum or percussion part in your song, you may wish to skip the Spider Audio Merger and Splitter, and just connect the right or left output of the drums to the vocoder’s modulator input. You can experiment with which drum output (right or left) gives you the most desirable result with the vocoder. You may also like to try using a completely different drum part for the percussion in your track, and vocode other drum parts to create rhythm synth parts and bass synth parts (or even additional electronic percussion parts).


 


 

Download Drumcoder Setup

 

To download a Record Song File with the same setup used at the end of the video, click here!

 

 

 

Questions? Comments?


I monitor this blog, and I appreciate feedback and enjoy answering questions about the blog and videos. Become a part of the Line 6 Community, and in addition to being able to comment on blog posts, you will also be able to download content associated with my tutorials. To sign up, click here! (If you are already logged in, the link will take you to the Propellerhead Blog download page.)

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By Line6Piper



Line6Piper (aka Matt Piper) teaches you how to play your guitar through Reason’s Malström synthesizer. Matt is the in-house Propellerhead Product Specialist at Line 6, and the author of the acclaimed instructional guide, Reason 4 Ignite.



Although Propellerhead Reason (by itself) only records MIDI information and does not record live audio, two of its synths (Malström and Thor) actually have audio inputs. Before Propellerhead Record came along, the only things you could connect to those inputs were the outputs of other Reason devices. Record allows you to connect a microphone, guitar, or other live audio source to the synthesizer audio inputs.


The video tutorial below will show you how to route your guitar through the Malström’s filters, and make some pretty interesting sounds while you’re at it! However, you will not hear the Malström’s oscillator section (the part of the synth that normally produces its basic tone). To trigger the oscillators, you would need a guitar with a synthesizer pickup. In that case, you would simply be using the guitar as a MIDI controller (instead of a MIDI keyboard), and you wouldn’t get to hear the actual tone of the guitar through the synth filters. If you follow the steps in the tutorial, your guitar will actually take the place of the Malström’s tone-producing oscillators.



What I have provided in the video is just an example. I hope it will inspire you to experiment, and come up with all sorts of unique sounds!


 

 

I've created a ready-to-load patch based on this tutorial, with a few added control features. To download it, please click below.

 

Download "Malstrummer" Patch



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By Shon Hinton

 

 

 

Guitarist Shon Hinton is always in demand. His distinctive playing style can be heard on numerous R & B records, and seen on stage with Lil Wayne, John Legend, Mary J. Blige, and others. In this article, Shon sheds some light on some of his recent go-to tones.

 

 

 

I've been using Line 6 products since 2002, and since then I have grown with them in every development. From the Flextone™ series to HD147®, Vetta™, and up to the greatest amp that they ever built, SPIDER VALVE™!


I first used Spider Valve on the Lil Wayne “I Am Music” tour. I was blown away. And then Line 6 took it to the next level when they came up with M13 Stompbox Modeler.


Wherever I'm playing, whether at church or on tour with Lil Wayne, John Legend, or Mary J. Blige, I use the Spider Valve HD100 head with 2x12 cabs, and the M13 pedal.

 

 

Shon’s M13 settings

 

D
FX Unit 1
FX Unit 2
FX Unit 3
FX Unit 4
Slot C
Reverse Delay, just for fun.Just different effects including a tremolo, rotary drum, and phaser
All delays, from long delays that leave a residue to shorter ones that don't leaves as much. Analog Chorus gives me the Roland® chorus sound, that Mike Stern vibe.
Slot B

A short reverb, which I use to make mysolos a little louder. (The decay is at about 10%, 94ms, the tone is at about high noon, and the mix is about the same.)

Tri Chorus with the speed at about 10%,depth is at about 1pm, depth2 is at about 5pm, depth3 is at about 11pm, and the mix is turned all the way up.

Slot A
Hall Reverb
Dimension, which gives me that Andy Summers feel. I use the stock settings.

 

 

 

Shon’s Spider Valve settings


Now, my Spider Valve amp settings are what I like to call Atomic Blue. The settings at church are the same as the settings on the road, and it works out perfectly!

ChannelAmp Model (and color)
Notes
ABlues (blue)The drive level turned down and the channel volume turned all the way up. Everything else on this setting is pretty much stable.
BBlues (blue)The drive turned all the way up.
CCrunch (blue)The drive turned all the way up.
DMetal (blue)

All I do with this setting is turn the channel volume all the way up and let ‘er rip!

 

 

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                    Shon Hinton: "Turn the channel volume all the way up and let ‘er rip!"

 

 

Do you have M13 or Spider Valve settings you’d like to share with Shon and the Line 6 Community? Just reply to this post!    

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By Line6Piper



Line6Piper (aka Matt Piper) explains how a vocoder works, and teaches you how you can use Propellerhead Record + Reason to vocode with your guitar! Matt is the in-house Propellerhead Product Specialist at Line 6, and the author of the acclaimed instructional guide, Reason 4 Ignite.



I have always been attracted to the sound of a vocoder. I remember the first time I heard “Let’s Groove” by Earth Wind & Fire, the first time I witnessed the shiny metal Cylons on the original Battlestar Galactica TV series, and the first time I heard “Mr. Roboto” by Styx. Although vocoding is a relatively old technology, it still seems like magic (and so much fun) every time I hear it – or especially when I see someone doing it.


Vocoding was developed in the 1930’s for encoding speech for encrypted transmission (voice + encoder = vocoder). Here’s how it works (in its common musical application): A human voice is split into separate frequency bands. The ever-changing levels of these bands are used to continuously equalize (filter) audio signal from a synthesizer.  So the “shape” of the human voice signal is applied to the synthesizer signal. The audio signal from the synthesizer is called the carrier signal, and the voice signal is called the modulator signal, because it modulates (modifies) the carrier signal.

freq_bands.png

A human voice is split into separate frequency bands.


Propellerhead Reason has included a virtual vocoder for some time, but since Reason has no audio input, only previously recorded signals could be vocoded. However, by using Reason together with Propellerhead Record, live vocoding is possible! And you don’t have to use a synthesizer if you don’t want to – you can use an electric guitar instead! Although we have all heard famous recordings that feature use of a talk box (Peter Frampton’s “Do You Feel Like We Do,” Joe Walsh’s “Rocky Mountain Way”), I have personally never heard a guitar used for vocoding before. But that’s exactly what the following video is going to teach you how to do!

 

 



Technical notes about the video: You will notice I added a compressor to the vocal signal. I did this to provide a smooth, consistent audio signal for the vocoder’s modulator input. The compressor decreases the difference in signal level between the loudest and softest audio passages. The effect is subtle and the step is optional. Also, your ears may detect that I added some reverb, but I did not include that step in the video.

 


Download Files


Need to vocode right away? Download the setups used in the video! To download Record setups for vocoding with guitar, vocoding with Thor, as well as the "Boogie on Down" Thor patch used in the video, click here!

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Busy New York guitarist Teddy Kumpel has a lot of tone tricks up his sleeves. He shares a few favorites from his M13 Stompbox Modeler.


By Teddy Kumpel


M13 Stompbox Modeler is a device that can be used so many different ways I can't imagine a player who it wouldn't suit.

I use it as a freak-out sound design box when I play with my trio. I do a lot of live looping and M13 gives me the variety of sounds I need to create myriad textures quickly.


I have one scene programmed for effects I use individually. Effects like Reverse Delay with an expression pedal controlling the mix. It's not only great for that super-trippy backwards lead guitar sound, it also works great just for a little moment in a rhythm part where you want to hear something backwards. Just set the delay time to whole-notes and enjoy...


Really hard and intense Opto Trem with the pedal controlling speed is a fun trick. I'll play a chord with the speed as fast as it will go and slowly use the pedal to slow it down, like skimming a stone across water.


Tape Echo with the pedal controlling delay time and feedback level is awesome for dub delays. Just turn them on while you're skanking for a second at the end of a phrase, move the pedal around and you're in Jamaica in 1970. The synth sounds are raw, freaky, retro, and really exactly what I would want in a guitar synth, without the hassle of having a whole cumbersome guitar synth setup.


To be continued…


Read about Teddy recording with POD® X3 Live.

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Taking a break from the rigors of the road, Lacuna Coil guitarist Cris "Pizza" Migliore waxes historic about the Coil’s introduction to Line 6, and the gear that has changed the way the band makes music.

 

 

By Cris “Pizza” Migliore (Lacuna Coil)

 

 

The relationship between Lacuna Coil and Line 6 started almost 10 years ago, while we were recording our EP Half-Life. We heard this new amp that could simulate a bunch of great amps and effects, and we ended up using it for the whole recording session. It was the Flextone™ HD!

 

We were so impressed by it that we immediately went out and bought one! (We didn't have an endorsement back then.)

 

Later on, when we started touring the US and did a few successful tours with Type-0-Negative, Anthrax, Opeth, Ozzfest, and P.O.D., we finally got in touch with the guys at Line 6 and got a bunch of great stuff: amps, cabinets, and so on that we still use today. Honestly, this stuff is great! It gives you so many possibilities, so there are so many things you can do with it.

 

Just to give you an example of how versatile Line 6 is, let me tell you this: we wrote our latest album, Shallow Life, using a TonePort® UX2. We exchanged ideas via Internet and our home computers, and then recorded demos (and I mean everything: vocals, drums, guitars, and bass) at our rehearsal room using the same TonePort! How great is that?

 

We also used an HD147® and a Spider Valve™ HD100 to record all the guitar parts at NRG Studios for Shallow Life, and we're currently using two Spider Valve™ MkII HD100s, which are absolutely phenomenal! I can't believe how much better this new one is, considering that the first model was already pretty good...

 

I'm definitely a huge geek when it comes to new technology and Line 6 always comes up with stuff that's great to use and play with. We really never had a problem with our gear and we've really been touring a LOT in the past few years. That definitely proves that this stuff can take a lot and just keep delivering!

 

LacunaCoilSVMkII-resize.jpg

Lacuna Coil's Marco "Maus" Biazzi (left), and Cris "Pizza" Migliore with a road-worn Spider Valve MkII HD100 head. 

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At Hawthorne Heights, we know only 2 things: hard work and touring, and they seem to go hand in hand.


To hype our new record, called Skeletons, we are stripping away all the extravagances of a normal Hawthorn Heights tour. Instead, we will be rocking out in small clubs across the US to bring our new music to our ridiculously loyal fans.


As far as gear, we are bringing the basics to keep everything streamlined and easy. Micah will be using a Variax® guitar, which will be a blessing due to its ability to transform on the fly. We also enlisted the help of the new Spider Valve™ MkII head to give us the extra boost we need onstage.


As far as effects are concerned, we are using M13 and M9 Stompbox Modelers. They are so easy to use, and take up no space at all...plus the built-in tuner is key.


From November 2 to December 20, 2009, Hawthorne Heights will be rocking all night and driving all day. The tour is coming to every region in the US, so drink some coffee and bring your energy to the Never Sleep Again Tour 2009. (Also performing will be Just Surrender, Punchline, Anarbor, Monty Are I, and Nightbeast.)


Always remember to support the music scene, and to keep it LOUD.


Love,

JT

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By Line6Piper



Line6Piper (aka Matt Piper) takes you through his favorite aspects of Propellerhead Record. You’re in good hands – Matt is the in-house Propellerhead Product Specialist at Line 6, and the author of the acclaimed instructional guide, Reason 4 Ignite.


1. I love how easy it is


First thing in the morning with the first cup of coffee, or any time of the night, Propellerhead Record feels like fun, not work. It never boggles my mind, and it never gets in my way. There’s nothing intimidating or daunting about it that will trigger my procrastination routines.


2. I love the mixer


My two favorite things about the mixer: The EQ section, and the Master Bus Compressor. The EQ sounds great. I appreciate that I do not have to decide which EQ plug-in to use, or find where the window for that plug-in is hiding. Especially if you have worked with hardware mixers, there is something quite pleasurable about the mixer in Record. I very quickly got a feel for which (virtual) knob to reach for when I need to dial in a sound, and now it is second nature to me. And the Master Bus Compressor On/Off button is as close to a “Hit” button as I’ve ever found in software. It really sounds good.


3. I enjoy the truly seamless integration


Record and Reason® integrate seamlessly. I launch Record, and all my Reason devices are inside. I can route my guitar signal through the filters in the Reason synthesizers for unique and creative sounds. I can use the Reason vocoder, my guitar, and a mic to make a killer talk-box effect. Pretty much any combination or connection I can think of, I can do easily with this software.


4. The Line 6 guitar tones


The built-in Line 6 POD® and Bass POD® both really sound good, with minimal or no tweaking required. One of the best guitarists I know heard a recording I’d made recently with my guitar plugged directly into my USB audio interface, using Record’s built-in Line 6 POD. He said it was an awesome tone and that he could hear the mic and the tube amp. He was really surprised to find out I had used neither! (I had also used a bit of the room reverb and plate reverb built into Record.)


In the coming weeks, I look forward to posting some how-to’s and tips and tricks about Propellerhead Record and Reason. In the mean time, I’d enjoy hearing about your experiences using Record and Reason, if you feel like leaving a comment.


One more thing-- Here’s a video I’ve just made that I hope will give you a better idea of what Record is all about:


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By Saul Zonana



Guitarist Saul Zonana has played with everybody from Adrian Belew to Kings X. Most recently he has been racking up his production credits, and touring in support of his latest CD, Blue Monkey.


Just off the road and back in the studio, I’m working on an album that has so much room for ambient guitar tones that Line 6 will definitely be a part of it.

 

I normally turn to my POD® X3 Pro to get a lush, stereo guitar tone. However, a few days ago the new Line 6 M9 Stompbox Modeler arrived at my studio door. I played with it a bit and was instantly in love with it.

 

Out of the box, it is loaded with really great effect combinations, (or “scenes” as they call them). The fact that it’s also a powerful looper puts it over the top for me.

 

Beyond that, it’s a true stereo unit with two expression inputs so tones can be manipulated while playing. It’s my new favorite Line 6 product.

 

Oh yeah, and it’s small in size so no big pedal board needed. LOVE THIS THING!!

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By Travis Harrison

 

 

Stop the insanity! Engineer and recording studio owner Travis Harrison constantly sees bands sabotaging themselves in the studio. Want to make better recordings? Know the secrets.

 

1. IF YOU'RE ON A BUDGET, DON'T BE TOO AMBITIOUS

 

The majority of the bands I work with are on a limited budget. If you can only afford two days of studio time, it probably isn't in your best interests to attempt to record and mix your entire 45-minute live set.

 

Speak frankly with the engineers and producers you are working with. Make a realistic plan. Focus on fewer songs and get them right. I'm all for moving quickly and efficiently. But maybe it isn't wise to lay down seven basic tracks when you can only afford to complete three.

 

2. PRE-PRODUCTION

 

Schedule some rehearsal time specifically focused on preparing your music for the recording studio. Perhaps your producer or collaborator will be at the rehearsal. Record these rehearsals. The most primitive recording apparatus usually works fine. Listen back together.

 

  • Is the singer out of tune? Try the song in a different key.

  • Is the intro too long or are the transitions between sections clumsy? Tighten, expand or polish your arrangements.

  • Is the drummer slowing down? Use a metronome to pick and practice a definitive tempo that works.

  • Does the song sound cluttered? Everyone doesn't always have to be playing all the time. Maybe the second guitar player should lay out in the verses.

  • Does the track need something else? Plan your overdubs.


The more you can prepare before you enter the studio and the clock starts running, the smoother and more fun the sessions will be.

 

3. DON'T PLAY/SING STUFF THAT YOU CAN'T PLAY/SING

 

If there's a guitar lick, vocal riff or drum fill that feels way too difficult, that probably means that it sounds way too difficult. Have the good sense and humility to edit your parts and performances before you enter the studio, waste precious time and money, and attempt many many takes of something that is unrealistic.


Keep it simple. Sometimes the problem is fundamental. Often songwriters will write songs that are difficult for them to sing. Embrace your limitations as well as your strengths, and choose or write material that will showcase how awesome you are.

 

4. DON'T SHORTCHANGE MIXING

 

Often bands will spend a lot of time tracking, then get hung up when it comes time to mix. They either try to jam pack a half-dozen mixes in one day, or get obsessed with one mix at the expense of others.


Know what you want, communicate clearly with your engineer about how best to accomplish this. Maintain focus without developing tunnel vision. Keep an open mind. Talking, laughing, eating and constant commentary from the peanut gallery can often distract your engineer's ears and detract from the efficiency of your session. And time is money.


P.S. It may not be in the best interests of your recording to have the entire band attend the mixing sessions.

 

5. DON'T SHORTCHANGE MASTERING

 

Don't underestimate the power of a top-notch mastering job. I've seen bands release unmastered mixes on MySpace, CDRs, even manufactured CDs or iTunes. BIG MISTAKE. No matter how sweet the final mix sounds, compare it to other mastered records. It should compete, it should sound good on a mix tape next to your favorite stuff, it needs to be mastered. Budget it in from the beginning.

 

 

Can you suggest any secrets that would help bands in the studio?

 

 

Travis Harrison owns and operates Serious Business Music, a bustling New York City recording studio, production facility, and record label.

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By Teddy Kumpel

 

 

Time is money for busy New York guitarist Teddy Kumpel. And when he’s in the recording studio, his time needs to be spent recording guitar tracks, not fiddling amp knobs. Teddy relies on Line 6 gear to record great tone and meet his deadlines.

 

 

I played guitar on a record for Saul Zonana called Blue Monkey and we used the POD® X3 Live to track guitars (we didn't want guitars bleeding into the drum mics). We thought we'd replace everything with real amps later. Guess what: the sounds were killing and we kept most of what was done through the POD X3 Live. (In fact the only reason we replaced anything was for performance, not sound.) All the overdubs were done with the POD X3 Live as well. So much for lugging amps to the studio.

 

I do a lot of soundtrack guitar playing with a film composer named Alex Wurman (Anchorman, March of the Penguins, Taladega Nights). I use the Variax® acoustic and POD X3 Live together to create a myriad of textures and odd instrumental doublings. I often find myself saying things like, "A little metal dobro with your slide banjo? No problem. You want me to play that on an old archtop with a mic on the neck and a mandola down the octave? Not a problem.”

 

With Variax® Workbench™ software you can get some amazing sounds out of the Variax, and throwing it through a POD X3 Live afterwards yields excellent professional-sounding results.

 

Right now, in my home studio, I'm mixing a record with Tony Scherr (Willie Nelson, Bill Frisell) by a great band called Ursa Minor. It was recorded in a project studio that produced pretty thin bass results. We fired up the POD X3 Live and auditioned a bunch of bass amps and are so amazed at the results we just want to put all the bass through it. POD X3 Live is an amazing piece of kit.

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Line 6 is constantly looking for new ways of making its users’ lives easier and more musical.

 

The new Line 6 blog will offer our users (and all musicians) a sprawling online destination loaded with a variety of interesting content. As the blog grows, features will include helpful Line 6 gear tips, sanity-saving recording advice, geek-inducing pedal board setups, eye-opening artist tour diaries, and much more.

 

Right now, armies of touring artists, studio musicians, recording engineers, and in-house Line 6ers are firing up their laptops and pouring their hearts, minds and professional experiences into an expanding collection of indispensible information for musicians.

 

As always, user comments are encouraged. Please let us know if you find the blog posts helpful or interesting. And feel free to suggest topics that you’d like to read about.

 

If you enjoy our MySpace blog, don’t worry, it’s not going anywhere. Music-related news, opinions and deep-reaching questions will still have a home there. And, of course, we’re all over Facebook, Twitter, YouTube, and Flickr.

 

Thanks,

Line 6

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OK so we recently brewed a blueberry flavored summer ale a short time ago. We just placed it in secondary fermentation (a first for us) so I'll keep you guys in the loop as to how it comes out. The arome is beatiful. Let's hope it tastes as good as it smells! Should be ready in another three weeks. I'll post the recipe soon.

 

 

Rick

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Tried the beer again last night with some friends. Starting to mellow out nicely. THe cinnamon is really poking through. It's a bit light but definitely refreshing.

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OK so we finally tasted this beer over the weekend. We were pleasantyl suprised to see that it carbonated nicely. The beer is still a bit harsh in terms of hop flavor but that was expected. You can certainly smell the honey and cinnamon we added and I feel those flavors will start to poke through once the hops mellows out a bit. Overall we're quite happy with this batch!

 

Rick

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So this weekend we bottled the honey Brown we had fermenting for the last two weeks. Upon opening the fermentation bucket, there was a sweet honey, cinnamon aroma. The color was fantastic. My brewing partner (Mike Murphy) tasted the beer later on in the night and said it was a bit hoppy but we fell it should mellow out in anohter couple of weeks.

 

Rick

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